MoJo : Modular Joystick System - Introduction


Mike has a MoJo8P system that offers him seven super sensitive analogue inputs and breath control although he is only using five inputs and breath to control this particular game. He has another simpler handset for his left hand which he has less use of due to his MND condition. His left hand gives him control of the PS4 machine itself and slower access to special modes when he needs them. Meccano is used here to give super flexible mounting options that are readily adjusted when required. It is not pretty but it is practical. The Meccano zSensors (zMec) can be supplied by Celtic Magic.

The MoJo's sensors have unparalleled sensitivity capable of detecting only the very slightest of movements.

~ Barely Perceptible to the Human Eye ~
They can act as simple switches OR do analogue things like controlling a joystick.

A MoJo is a piece of equipment intended to help anyone with very limited movement interact with a computer for normal use or games play.  It can also control a games console such as an X-Box or a PlayStation.

Optionally it has relays that can act as very sensitive switches into other assistive aids the user may wish to control that can be operated by buttons. It consists of an electronic controller attached to a number of specially designed, highly sensitive, input sensors called zSensors.   

An anolgue breath input with a headset is also available if required.

To see a demonstration video of how sensitive zSensors are and the basic operation of the smallest device, a MoJo 2  CLICK HERE

The flexible, modular design means that each MoJo can be specified and built to meet the varied needs of an individual from the smallest two input MoJo 2 up to a MoJo 16 with sixteen inputs.  It is supplied with suitable default settings and functions, but these can be customised at any time.

Each time a MoJo is started up it automatically calibrates itself to the user’s capability.

The MoJo is designed for extremely small movements but not jerky spasticity.  
Please be aware that modern games console controllers allow fully able bodied users to operate very many controls using every digit of their hands.   It is unlikely a very compromised user will come close to this and certainly not with the same dexterity therefore the user must be aware their ability to operate every possible game control will be compromised.  The actual degree of compromise is down in part to the users ability and the size and complexity of the MoJo system used.  

Which Model?
Basic MoJo:  (has no USB)

A Basic MoJo unit can have 
  • up to 16 high sensitivity  zSensor inputs 
  • up to 16 separate outputs, each of which can be used to act as simple relay on/off switches.
  • Can support a breath input sometimes known as sip & puff.
  • Up to 16  isolated resistive analogue outputs.  

Advanced MoJo: 
Has a USB connector to a computer or games platform.

Which Model?
In addition to the Basic MoJo features, the Advanced MoJo connects to a computer as a usb joystick that can be configured in software to the user’s requirements.

It can also support a Magic Eye device that gives good indication of user control of the  advanced features.

For more information on sensors see the zSensors page.



MoJo Inputs & Outputs see the Connections page

Connecting a MoJo as a Joystick or a Mouse:

To learn how connect a MoJo to a console game platform check out the Operations/PC & Console Joysticks page

And for mouse control see Operations/Mouse Control